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public static void UIOriginCardSlot_SetData(UIOriginCardSlot instance, DiceCardItemModel cardmodel, Image[] _img_Frames, Image img_Artwork, ref Color colorFrame, ref Color ___colorLineardodge)
{
{
bool flag = cardmodel != null;
if (flag)
{
if (flag)
{
bool flag2 = cardmodel.GetID().packageId == YisangInitializer.pid;
if (flag2)
{
if (flag2)
{
___colorFrame = new Color(1f, 1f, 1f, 1f);
___colorLineardodge = new Color(1f, 1f, 1f, 0f);
bool flag3 = YisangInitializer.uiinit2;
if (flag3)
{
___colorLineardodge = new Color(1f, 1f, 1f, 0f);
bool flag3 = YisangInitializer.uiinit2;
if (flag3)
{
YisangInitializer.uiinit2 = false;
YisangInitializer.sprites2.Add(___img_Frames[0].sprite);
YisangInitializer.sprites2.Add(___img_Frames[0].sprite);
}
bool flag4 = YisangInitializer.sprites2.Count == 1;
if (flag4)
{
bool flag4 = YisangInitializer.sprites2.Count == 1;
if (flag4)
{
bool flag5 = __instance is UIDetailCardSlot;
if (flag5)
{
if (flag5)
{
Image component = __instance.transform.GetChild(0).GetChild(0).GetChild(0).GetChild(0).gameObject.GetComponent<Image>();
YisangInitializer.sprites2.Add(component.sprite);
YisangInitializer.sprites2.Add(component.sprite);
}
}
___img_Frames[0].sprite = YisangInitializer.ArtWorks["LeftPage_Base"];
ImgTranslator imgTranslator = ___img_Frames[0].gameObject.GetComponent<ImgTranslator>();
bool flag6 = imgTranslator == null;
if (flag6)
{
___img_Frames[0].sprite = YisangInitializer.ArtWorks["LeftPage_Base"];
ImgTranslator imgTranslator = ___img_Frames[0].gameObject.GetComponent<ImgTranslator>();
bool flag6 = imgTranslator == null;
if (flag6)
{
imgTranslator = ___img_Frames[0].gameObject.AddComponent<ImgTranslator>();
}
imgTranslator.image = ___img_Frames[0];
imgTranslator.active = true;
imgTranslator.SpineUpdate("Spine2", "Front", 1f, 0.2f);
bool flag7 = __instance is UIDetailCardSlot;
if (flag7)
{
imgTranslator.image = ___img_Frames[0];
imgTranslator.active = true;
imgTranslator.SpineUpdate("Spine2", "Front", 1f, 0.2f);
bool flag7 = __instance is UIDetailCardSlot;
if (flag7)
{
Image component2 = __instance.transform.GetChild(0).GetChild(0).GetChild(0).GetChild(0).gameObject.GetComponent<Image>();
component2.sprite = YisangInitializer.ArtWorks["RightPage_Base"];
ImgTranslator imgTranslator2 = component2.gameObject.GetComponent<ImgTranslator>();
bool flag8 = imgTranslator2 == null;
if (flag8)
{
component2.sprite = YisangInitializer.ArtWorks["RightPage_Base"];
ImgTranslator imgTranslator2 = component2.gameObject.GetComponent<ImgTranslator>();
bool flag8 = imgTranslator2 == null;
if (flag8)
{
imgTranslator2 = component2.gameObject.AddComponent<ImgTranslator>();
}
imgTranslator2.image = component2;
imgTranslator2.active = true;
imgTranslator2.SpineUpdate("Spine", new List<string>
{
imgTranslator2.image = component2;
imgTranslator2.active = true;
imgTranslator2.SpineUpdate("Spine", new List<string>
{
"Back_Aquila",
"Back_Gemini",
"Back_the Plough"
"Back_Gemini",
"Back_the Plough"
}, 1f, 0.2f);
}
instance.GetType().GetMethod("SetFrameColor", AccessTools.all).Invoke(instance, new object[]
{
instance.GetType().GetMethod("SetFrameColor", AccessTools.all).Invoke(instance, new object[]
{
___colorFrame
});
__instance.GetType().GetMethod("SetLinearDodgeColor", AccessTools.all, null, new Type[]
{
__instance.GetType().GetMethod("SetLinearDodgeColor", AccessTools.all, null, new Type[]
{
typeof(Color)
}, null).Invoke(__instance, new object[]
{
{
___colorLineardodge
});
}
else
{
else
{
bool flag9 = !YisangInitializer.uiinit2;
if (flag9)
{
if (flag9)
{
___img_Frames[0].sprite = YisangInitializer.sprites2[0];
ImgTranslator component3 = ___img_Frames[0].gameObject.GetComponent<ImgTranslator>();
bool flag10 = component3 != null;
if (flag10)
{
ImgTranslator component3 = ___img_Frames[0].gameObject.GetComponent<ImgTranslator>();
bool flag10 = component3 != null;
if (flag10)
{
component3.active = false;
}
bool flag11 = __instance is UIDetailCardSlot && YisangInitializer.sprites2.Count > 1;
if (flag11)
{
bool flag11 = __instance is UIDetailCardSlot && YisangInitializer.sprites2.Count > 1;
if (flag11)
{
Image component4 = __instance.transform.GetChild(0).GetChild(0).GetChild(0).GetChild(0).gameObject.GetComponent<Image>();
component4.sprite = YisangInitializer.sprites2[1];
ImgTranslator component5 = component4.gameObject.GetComponent<ImgTranslator>();
bool flag12 = component5 != null;
if (flag12)
{
component4.sprite = YisangInitializer.sprites2[1];
ImgTranslator component5 = component4.gameObject.GetComponent<ImgTranslator>();
bool flag12 = component5 != null;
if (flag12)
{
component5.active = false;
}
}
}
}
}
}
public class CardFrameInit : ModInitializer
{
{
public override void OnInitializeMod()
{
{
Harmony harmony = new Harmony("LOR.CardFrameChangeMOD");
MethodInfo method = typeof(CardFrameInit).GetMethod("SetCard");
harmony.Patch(typeof(BattleDiceCardUI).GetMethod("SetCard", AccessTools.all), null, new HarmonyMethod(method),null);
MethodInfo method = typeof(CardFrameInit).GetMethod("SetCard");
harmony.Patch(typeof(BattleDiceCardUI).GetMethod("SetCard", AccessTools.all), null, new HarmonyMethod(method),null);
}
public static void SetCard(BattleDiceCardModel cardModel, BattleDiceCardUI instance, ref Color _colorFrame, ref Color ___colorLineardodge, params BattleDiceCardUI.Option[] options)
{
public static void SetCard(BattleDiceCardModel cardModel, BattleDiceCardUI instance, ref Color _colorFrame, ref Color ___colorLineardodge, params BattleDiceCardUI.Option[] options)
{
___colorFrame = Color.black;
___colorLineardodge = Color.black;
instance.GetType().GetMethod("SetFrameColor", AccessTools.all).Invoke(instance, new System.Object[] {___colorFrame});
instance.GetType().GetMethod("SetLinearDodgeColor", AccessTools.all).Invoke(instance, new System.Object[] { ___colorLineardodge });
___colorLineardodge = Color.black;
instance.GetType().GetMethod("SetFrameColor", AccessTools.all).Invoke(instance, new System.Object[] {___colorFrame});
instance.GetType().GetMethod("SetLinearDodgeColor", AccessTools.all).Invoke(instance, new System.Object[] { ___colorLineardodge });
}
}